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Monolith's Power Descriptions

You've been to the Character Glossary of uncannyxmen.net, but still have questions regarding how someone's power works? This is the place to ask.
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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 24 Nov 2018, 23:45

@Psirus: In addition to her tail, Swain has the power to initiate "emotional dialogues" with other people. This allows her to feel the emotions of other people to an extent and cause them to feel her own emotions. Through this mechanism, Swain is able to persuade people by talking to them, using their combined emotional reactions to guide them towards her point of view and a given outcome. Her power cannot be performed at range, and requires intimate proximity to function. A side effect of her powers was that Swain could recognize the Living Dream no longer had a physical body, because her power was trying to "reach out" to his mind and finding nothing physically there. Swain is suspicious about the full nature of her abilities -- she is concerned that she impresses her beliefs and emotions on people subconsciously, even without speaking to them. She is concerned people treating her well aren't fully doing it of their own will. Swain has yet to fully test her concerns, however.

@House: The Magus doesn't really have a unique power set outside of Adam Warlock. He is a grand manipulator, known for contacting and/or manipulating even the cosmic principalities of the universe, but that was through scheming and not some "super-power".

The original Magus was an evil future version of Warlock, who went mad and underwent Warlock's chrysalis cocoon, emerging from the cocoon with a weaponized madness that was now a part of his nature. He possessed the same basic abilities as Warlock, but access to immense technology as head of the Universal Church of Truth. That Magus ceased to exist when Warlock prevented his timeline from coming to pass.

The second Magus was created when Adam Warlock wielded the Infinity Gems and banished all good and evil from his soul in order to rule objectively. The evil side of Warlock's soul congealed into a separate being called the Magus. Again, his abilities were presumably the same as Adam Warlock's at that time. After being banished to Soul World inside the Soul Gem, Magus realized that he could not be seen, heard or touched by the beings inside Soul World, since he himself was not a complete soul. He later returned to the physical realm but still in a wraith-state, able to be seen and heard but unable to interact with physical objects. He could, however, absorb life essence from other beings, killing them but temporarily restoring his power and physical substance.

The last incarnation of the Magus was born when Adam Warlock used his quantum magic to recreate the lost timeline of the original Magus, transforming himself into that evil incarnation. This Magus had the quantum magic abilities of the Adam Warlock he was formed from.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Re: Monolith's Power Descriptions

Post by Dr House » 25 Nov 2018, 20:00

Thanks. Are there PD’s on the Changeling (Factor Three) and both the 616 and Exiles Mimic?
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Re: Monolith's Power Descriptions

Post by Monolith » 25 Nov 2018, 20:15

Mimic(s) are on page 15 of the Archives.

Changeling was a standard metamorphic shapeshifter, able to alter his physical appearance and pose as existing people. The limited number of appearances he had make it impossible to explore the details of his power beyond that.
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Re: Monolith's Power Descriptions

Post by Dr House » 26 Nov 2018, 16:26

So the latent telekinetic powers that he supposedly had activated after Xavier imparted a portion of his telepathy to the Changeling, that was just part of the Handbooks and not continuity?

Also, are there PD's on Nomad and Nightmare?
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Re: Monolith's Power Descriptions

Post by Monolith » 26 Nov 2018, 16:52

It may have also been mentioned in X-Men #65, but yes, it was mostly after-the-fact housecleaning. Basically, Stan and Roy played fast and loose with the definition of telepathy back in the 60's. Xavier was often seen probing and even affecting inanimate matter like Sentinels or Grotesk's machines, which normal telepathy shouldn't have been able to do. An explanation that Changeling somehow also developed telekinetic powers while posing as Xavier was just a patch on his abilities shown in the final battle.

Jack Monroe is on page 8 of the Archives.

Nightmare doesn't operate under a strictly defined power set. He is one of the Fear-Lords and lord of the Dream Dimension. He has no known origin, and may have emerged fully formed from or at the same time as the Dream Dimension itself. Nightmare's Dream Dimension borders the collective subconscious of the human race, allowing him to access the sleeping minds of humanity. He feeds off of emotion, particularly the fear and anxiety released by people during bad dreams, or nightmares. Nightmare is virtually omnipotent inside his own dimension -- he commands all the demons and familiars inside that realm, can alter the environment and landscape of the Dream Dimension to suit his needs, and can draw power from the entire dimension through himself. Nightmare can alter his appearance, assuming any form he wishes in the Dream Dimension, from colossal size and strength to posing as a specific person. Nightmare has access to the sum total of human knowledge, drawing thoughts and ideas from the minds of any person whose sleeping mind touches the Dream Dimension. Only a select few like Doctor Strange can avoid entering Nightmare's grasp when sleeping, as Strange casts protective wards around his mind before sleep each night. By manipulating someone's dreams, Nightmare can guide their subconscious and plant ideas in their vulnerable and unsuspecting minds. These can act like post-hypnotic suggestions when the person awakens, influencing their behavior. Nightmare can leave his dimension entirely and travel to Earth or other realms. He retains some of his power, such as shape-shifting, but is largely vulnerable when separated from the Dream Dimension.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Re: Monolith's Power Descriptions

Post by LimboMaster » 30 Nov 2018, 19:06

Hey Mono,
Could you explain the nature of Carol Danvers powers (not the powers themselves, but rather what specifically resulted in her obtaining powers)? It was never clear to me if her powers are the result of her being a half-human/half-Kree hybrid (and they somehow fell out of that genetic blending … which didn't make sense to be since Kree don't have powers as a species), because her genetic structure was influenced Mar-Vell's specifically, or if it had something to do with the 'ray' she was exposed to when she was hybridized?

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Re: Monolith's Power Descriptions

Post by Monolith » 01 Dec 2018, 02:44

Urgh. Let me start off by completely ignoring Life of Captain Marvel, and then work up to addressing that shitfest of a crapstorm of a retcon that I am totally impartial and unbiased towards.

Originally, Carol Danvers was a normal human being. She received powers from the exploding power of the Psyche-Magnitron. The Magnitron was a Kree "wishing engine" -- it employed psycho-sensitive matter-materializing energy so that any Kree who stood in the pillar of light projected by the machine could summon into existence any machine or technology known and understood by Kree science. When the Magnitron exploded, its unique radiation passed through Mar-Vell and into Carol Danvers.

The idea was that the Magnitron radiation responded to Carol's thoughts at that moment, not wanting to be a damsel in distress anymore, but a hero in her own right like Mar-Vell. As a result, she received a half-Kree genetic code derived from Mar-Vell and a costume woven with micro-circuitry of Kree design which gave her powers similar to what Mar-Vell gained from his Nega Bands. Shortly into her career as Ms. Marvel, Carol was exposed to a second dose of Magnitron radiation, and the power of the costume transferred into her, giving her natural super-powers.

After Rogue permanently absorbed her powers, Carol retained her half-Kree genetic structure. The Brood considered this unique DNA, and used her as a guinea pig in "evolutionary modification" experiments. These experiments (and Wolverine subsequently interrupting and wrecking them mid-process) led to Carol having the powers of Binary. As originally explained, Carol's Binary powers were not latent mutant powers or a new, modified version of her original Magnitron powers -- they were a completely new set of skills. However, when she lost half her Binary power upon becoming Warbird, Carol began presenting like the original Ms. Marvel, only now with energy blasts.

Presently, however, all of that seems to be in question. Life of Captain Marvel has established that Carol's mother is Kree, and therefore Carol was half-Kree all along. It has also tried to force the idea that Carol's powers were inherited by her mother, and only "activated" by the events described above. This is only possible because Carol's mother had super-powers, which Kree apparently now have quite commonly, even though that's completely contrary to all known facts and the entire genetic history of the Kree, the motivations of the Supreme Intelligence across 40 years of comics, and...

Nope. I'm done.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Re: Monolith's Power Descriptions

Post by LimboMaster » 02 Dec 2018, 16:14

Thanks Mono! Wow, I had no idea hers was so convoluted. I thought her power set had just changed with various events like the Rogue snatch and Binary incidents. I hadn't seen any of the origin retcons.

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Re: Monolith's Power Descriptions

Post by P-90 » 03 Dec 2018, 15:25

Monolith wrote:
01 Dec 2018, 02:44
Urgh. Let me start off by completely ignoring Life of Captain Marvel, and then work up to addressing that shitfest of a crapstorm of a retcon that I am totally impartial and unbiased towards.

Presently, however, all of that seems to be in question. Life of Captain Marvel has established that Carol's mother is Kree, and therefore Carol was half-Kree all along. It has also tried to force the idea that Carol's powers were inherited by her mother, and only "activated" by the events described above. This is only possible because Carol's mother had super-powers, which Kree apparently now have quite commonly, even though that's completely contrary to all known facts and the entire genetic history of the Kree, the motivations of the Supreme Intelligence across 40 years of comics, and...

Nope. I'm done.
I agree wholeheartedly with the sentiment of these comments, I absolutely hate the direction of the majority of the decisions taken towards both story and characters in Marvel comics in recent years, including the completely unnecessary retcons that go against literally decades of established continuity. I'm starting to believe that many modern writers aren't actually comic book fans.

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Re: Monolith's Power Descriptions

Post by znop » 04 Dec 2018, 07:37

Monolith, your synopsis regarding Carol Danvers' powers and how she got them was excellent -- In fact I actually went and dug out Captain Marvel #16-18 Vol. #1 (1969) just so I could relive that story again... Thanks!

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Re: Monolith's Power Descriptions

Post by LimboMaster » 06 Dec 2018, 19:22

Mono,
There is discussion going on in Mojovision: Captain Marvel thread about her strength level (e.g., who is stronger? Her or Thor? Sentry?, etc). Do you know if her strength level is explicitly stated somewhere (like the Marvel Handbook or something) that would speak to her strength relative to those others being thrown out there?

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Re: Monolith's Power Descriptions

Post by Monolith » 06 Dec 2018, 21:38

Since losing her Binary powers, Carol is Class 50 at a baseline level, making her weaker than Thing, Hulk, Thor, or Sentry. However, her ability to absorb energy increases her strength level, allowing her to exceed Class 100 levels at maximum. Therefore, when fully charged Captain Marvel can be as strong or stronger than those other heroes.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Re: Monolith's Power Descriptions

Post by P-90 » 16 Jan 2019, 21:24

Hello Mono.

I've never read any Earth-X books so don't know how much info is given about the characters, if you've read the books could you tell me what powers the X-Men team of Earth-X have (Dogface, Double Header etc.)

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Re: Monolith's Power Descriptions

Post by Monolith » 17 Jan 2019, 03:18

Nothing really explainable.

Dogface is basic feral mutation, with senses and claws.

Double Header is a man with two heads.

Mermaid is a mermaid, although she seems capable of swimming through air too.

Tower is tall and strong.

Charmer generated an energy field around her body resembling a giant, green transparent snake. This snake field moved with her and could physically strike out and attack her environment.
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Re: Monolith's Power Descriptions

Post by P-90 » 17 Jan 2019, 14:14

Thanks, that's pretty much what I've read on other sites, I just wondered if there was more detail in the actual books.

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Re: Monolith's Power Descriptions

Post by Dr House » 21 Jan 2019, 03:38

Magneto using telepathy and teleportation...how was that explained?
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Re: Monolith's Power Descriptions

Post by Monolith » 21 Jan 2019, 14:51

Try to be more specific, Doc. I'll guess what instances you're talking about, though.

Magneto has occasionally demonstrated the ability to influence people's behavior, explained as manipulating the iron content of their blood as he did in Avengers #110-111. More advanced mind control was revealed to be an aspect of his helmet, using hidden circuitry shown in X-Men vs the Avengers #1-4.

In Avengers Disassembled and Excalibur volume 3, Magneto retrieved Wanda and brought her back to Genosha using a wormhole. This was an expansion of his power set where he used electromagnetic forces to bend space-time, reportedly an augmentation caused by Wanda's ever-growing powers at the time.
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Re: Monolith's Power Descriptions

Post by Dr House » 21 Jan 2019, 21:42

Those are the ones I was referring to. Thanks, Mono.
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Re: Monolith's Power Descriptions

Post by Dr House » 25 Jan 2019, 16:06

Is there a PD on Cameron Hodge, including his tech from the RIght?
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Re: Monolith's Power Descriptions

Post by Monolith » 25 Jan 2019, 20:22

The Right employed all-encompassing body armor, which provided their soldiers with exoskeletal-augmented strength, a resistance to physical injury, boot rockets for flight, and offensive capabilities. Primarily they used submachine guns on shoulder mounts, but micro-rockets and concussive blasters also rotated into use. Cameron Hodge made use of these standard armor or his personal Right Commander armor, which was presumably augmented further. he also wore a special armor for fighting Cyclops, a ruby quartz crystal suit immune to Scott's optic blasts that refracted his blast harmlessly away.

Cameron Hodge made a pact for immortality with Nastir'h prior to Inferno, which seems to have remained active all these years. He was decapitated by Archangel back in the day, but that head remained alive and animated. He grafted it onto a cyborg scorpion exo-frame during the X-Tinction Agenda. This body was enormous, possessing great strength and a series of tentacles to grab, manipulate, or restrain targets. A phasing circuit allowed his bulk to become intangible, passing through walls and floors or untouchable to physical attack. It employed different weapon systems deployed from the tail stinger or elsewhere on the cybernetics, including bolt casters, force beams, and electrical attacks.

For a time, Hodge was exposed to the transmode virus and assimilated into the Phalanx collective. He possessed all the traditional powers of the Phalanx during this time period, along with a level of independence greater than the average drone.

Bastion and Eli Bard revived him with a new variant of the T-O Virus, restoring his original human body. However, during Second Coming he severed his own head in order to attach it to a reconstructed version of his cyborg scorpion body.
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Re: Monolith's Power Descriptions

Post by LimboMaster » 30 Jan 2019, 23:47

Hey Mono,
I 'think' this qualifies as a powers question. At some point after Pixie had her soul corrupted and created her soul dagger, she was 'taught' a teleportation spell by Magik. But, my understanding is that Magik's teleportation ability is part of her mutant ability and has nothing to do with her magical training (though her teleportation stepping discs are inextricably linked to Limbo for unexplained reasons IIRC). To my knowledge Illyana has never teleported via spell casting (only via her stepping discs). Has this apparent discrepancy between Illyana's mutant ability and a teleportation spell ever been explained in a sensible way? I'm just wondering if we're meant to assume there is a teleportation spell we had just not heard about before she taught it to Pixie or might this just reflect the writer's misunderstanding of Illyana's abilities?

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Re: Monolith's Power Descriptions

Post by Dr House » 31 Jan 2019, 12:48

Thanks, Mono. Can you provide a PD on Lucifer (the one who crippled Xavier initially)?
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Re: Monolith's Power Descriptions

Post by Monolith » 31 Jan 2019, 15:29

@LimboMaster: I don't see any discrepancy. Illyana having a mutant teleporting power does nothing to preclude her from also knowing a teleporting spell she could teach to Pixie. It's redundant knowledge, perhaps, but hardly contradictory of anything.

@DrHouse: The source of Lucifer's powers is unknown. No other Quist or members of the Arcane have appeared enough for us to determine what is natural for their race, and whether Lucifer's powers are unique to him. Furthermore, some of his mental powers may merely have been through the direction of advanced technology, either Dominus itself or similar equipment.

The Dominus device was designed by the Arcane to sap the willpower of other races. Once properly calibrated to a specific species, it can weaken their resistance to outside "domination", making them a helpless race of slaves. Lucifer applied the device to a city once as an early test of Dominus's power. He also used Dominus to plant suggestions in the minds of other people at a distance, guiding their actions rather than totally controlling them, or produce a form of psychic feedback that attacked Charles Xavier when he attempted to telepathic probe for Lucifer. Lucifer seemed to have some telepathic power himself, but he also seemed to direct Dominus's actions mentally, so separating out what he accomplished personally and what he merely instructed Dominus to accomplish is difficult.

In exile, Lucifer demonstrated new powers of ionic force and possession. Using a dimensional transmitter, he was able to cast his mind from the Nameless Dimension to Earth. Each time he did so, however, the effect worked differently. When he empowered Charlie Grey, Lucifer bestowed his own powers and costume on Grey. He did not physically control Grey's body, however, and served merely as a voice in Charlie's head guiding his actions. On his next crossover, Lucifer physically left the Nameless Dimension for Earth, but found he could not remain indefinitely. He therefore physically merged with Rafe Michel, two bodies inhabiting one space in order to anchor him to the Earth. The body was Michel's, but the costume, powers, and consciousness were Lucifer's. Physically possessing an Earthman was a strain on his host, however, so Lucifer split his consciousness to possess Grover Raymond as well. Now two copies of Lucifer's mind were active simultaneously, animating Michel and Raymond independently. Even this proved too much for them, and both men died trying to support Lucifer's ionic power, sending him back into the Nameless Dimension.

When possessing a single host, Lucifer's ionic power provided superhuman strength and durability, flight, and ionic force blasts channeled from his hands. When he split his consciousness for Rafe Michel and Grover Raymond, though, his two bodies each possessed only ionic strength, and not his full measure of powers.

Most recently, Lucifer has explored splitting his consciousness among multiple bodies. He operated like a hive mind, possessing the entire town of Lago to either actively control all parties, or merely act as a guiding force that influenced their behavior in the background of their minds even when Lucifer was not directly manipulating them. He had a primary host named Heylel who demonstrated Lucifer's full range of ionic powers, but whether this meant Lucifer was physically possessing Heylel while only mentally possessing the others is unknown.
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Re: Monolith's Power Descriptions

Post by Dr House » 20 Feb 2019, 18:22

Monolith wrote:
29 Dec 2011, 14:43
Accounts have gone back and forth on how Jamie survived the Legacy Virus. Some claim that only a dupe died, and the psychic backlash left Jamie temporarily amnesiac (hence Val Cooper's "Jamie sightings" prior to the AoA). Others claim that Jamie-Prime DID die, and that a surviving dupe somehow evolved into a new Jamie-Prime. Both theories have their flaws.
What are the flaws in those theories?
"You come at the king, you best not miss."

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Re: Monolith's Power Descriptions

Post by Monolith » 21 Feb 2019, 14:07

Just based on the facts at hand and the working knowledge we had of Jamie's powers, which admittedly has changed since his return.

The story as it unfolded had Jamie generate a dupe to give mouth-to-mouth resuscitation to a Legacy infected Mutate in Genosha. He then immediately re-absorbed the dupe. Therefore, while it was a dupe who was initially exposed to the virus, Jamie absorbed it as well soon after. Jamie Madrox had the Legacy Virus, not just a dupe, unless you read into the situation that Jamie-Prime was never on Genosha in the first place for that story, which clearly wasn't the original intent.

Later issues showed Jamie settle into becoming a trinity, with three Jamies active at any given time: happy Jamie, angry Jamie, and sick Jamie. This was before random personalities were common for Jamie's dupes, so it was notable that the Jamies were behaving in markedly different ways. At one point, Jamie tried to reabsorb the two squabbling dupes but failed. One of them suggested maybe he didn't really want to be alone right then. In retrospect, I think its possible these two dupes already existed prior to the Genoshan mission, and Jamie never reabsorbed them after being infected with the Legacy virus in order to keep them healthy.

X-Factor #100 ended with the death of Jamie. By this point, the dupes had come to blows with one another. Happy Jamie signed on for Haven's crusade while Angry Jamie stayed with X-Factor, and Sick Jamie could barely stand up. The two dupes' dupes were left fighting in Haven's fortress when the final confrontation had Haven try and fail to cure Sick Jamie with her powers. The issue ended, and so it was never shown how the death of Jamie Madrox affected all the dupes back in the fortress fighting.

A number of changes have been made to Jamie's powers by PAD during the Madrox and X-Factor series since his return, making it difficult to judge what's "allowable" under his powers. For instance, modern Jamie explicitly generates dupes out of a type of proto-matter that he reabsorbs. If they're sick or injured, he doesn't absorb their injuries. All he gets is a brief phantom pain of their injury, feels tipsy for a moment if they were drunk but doesn't actually absorb alcohol into his system, etc. THIS Jamie, therefore, would not have absorbed the Legacy Virus from a dupe. However, classic Jamie would have, as discussed in the Fallen Angels series. Jamie absorbing a dupe with broken ribs would have ended up with ribs halfway towards being healed.

The idea of a new Jamie-Prime asserting itself didn't have precedent in the old days either, but the recent Multiple Man series explicitly said, "This is a thing that happens", so that's not just conjecture anymore. Of course, now there's also statements that only Jamie-Prime can generate dupes, when in the past its always been that any Jamie can create more Jamies. It's right in the name. Multiple. Man. 1 to 2, 2 to 4, 4 to 8, etc.

Anyway, my long-winded point is that Jamie's powers are inconsistent, although those inconsistencies do seem to be divided into pre- and post-death periods. PAD always said there was a mystery to why Jamie's powers were different during his run, although he never got around to fully explaining it.
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