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Monolith's Power Descriptions

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 24 Nov 2018, 23:45

@Psirus: In addition to her tail, Swain has the power to initiate "emotional dialogues" with other people. This allows her to feel the emotions of other people to an extent and cause them to feel her own emotions. Through this mechanism, Swain is able to persuade people by talking to them, using their combined emotional reactions to guide them towards her point of view and a given outcome. Her power cannot be performed at range, and requires intimate proximity to function. A side effect of her powers was that Swain could recognize the Living Dream no longer had a physical body, because her power was trying to "reach out" to his mind and finding nothing physically there. Swain is suspicious about the full nature of her abilities -- she is concerned that she impresses her beliefs and emotions on people subconsciously, even without speaking to them. She is concerned people treating her well aren't fully doing it of their own will. Swain has yet to fully test her concerns, however.

@House: The Magus doesn't really have a unique power set outside of Adam Warlock. He is a grand manipulator, known for contacting and/or manipulating even the cosmic principalities of the universe, but that was through scheming and not some "super-power".

The original Magus was an evil future version of Warlock, who went mad and underwent Warlock's chrysalis cocoon, emerging from the cocoon with a weaponized madness that was now a part of his nature. He possessed the same basic abilities as Warlock, but access to immense technology as head of the Universal Church of Truth. That Magus ceased to exist when Warlock prevented his timeline from coming to pass.

The second Magus was created when Adam Warlock wielded the Infinity Gems and banished all good and evil from his soul in order to rule objectively. The evil side of Warlock's soul congealed into a separate being called the Magus. Again, his abilities were presumably the same as Adam Warlock's at that time. After being banished to Soul World inside the Soul Gem, Magus realized that he could not be seen, heard or touched by the beings inside Soul World, since he himself was not a complete soul. He later returned to the physical realm but still in a wraith-state, able to be seen and heard but unable to interact with physical objects. He could, however, absorb life essence from other beings, killing them but temporarily restoring his power and physical substance.

The last incarnation of the Magus was born when Adam Warlock used his quantum magic to recreate the lost timeline of the original Magus, transforming himself into that evil incarnation. This Magus had the quantum magic abilities of the Adam Warlock he was formed from.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 25 Nov 2018, 20:00

Thanks. Are there PD’s on the Changeling (Factor Three) and both the 616 and Exiles Mimic?
"You come at the king, you best not miss."

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 25 Nov 2018, 20:15

Mimic(s) are on page 15 of the Archives.

Changeling was a standard metamorphic shapeshifter, able to alter his physical appearance and pose as existing people. The limited number of appearances he had make it impossible to explore the details of his power beyond that.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 26 Nov 2018, 16:26

So the latent telekinetic powers that he supposedly had activated after Xavier imparted a portion of his telepathy to the Changeling, that was just part of the Handbooks and not continuity?

Also, are there PD's on Nomad and Nightmare?
"You come at the king, you best not miss."

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 26 Nov 2018, 16:52

It may have also been mentioned in X-Men #65, but yes, it was mostly after-the-fact housecleaning. Basically, Stan and Roy played fast and loose with the definition of telepathy back in the 60's. Xavier was often seen probing and even affecting inanimate matter like Sentinels or Grotesk's machines, which normal telepathy shouldn't have been able to do. An explanation that Changeling somehow also developed telekinetic powers while posing as Xavier was just a patch on his abilities shown in the final battle.

Jack Monroe is on page 8 of the Archives.

Nightmare doesn't operate under a strictly defined power set. He is one of the Fear-Lords and lord of the Dream Dimension. He has no known origin, and may have emerged fully formed from or at the same time as the Dream Dimension itself. Nightmare's Dream Dimension borders the collective subconscious of the human race, allowing him to access the sleeping minds of humanity. He feeds off of emotion, particularly the fear and anxiety released by people during bad dreams, or nightmares. Nightmare is virtually omnipotent inside his own dimension -- he commands all the demons and familiars inside that realm, can alter the environment and landscape of the Dream Dimension to suit his needs, and can draw power from the entire dimension through himself. Nightmare can alter his appearance, assuming any form he wishes in the Dream Dimension, from colossal size and strength to posing as a specific person. Nightmare has access to the sum total of human knowledge, drawing thoughts and ideas from the minds of any person whose sleeping mind touches the Dream Dimension. Only a select few like Doctor Strange can avoid entering Nightmare's grasp when sleeping, as Strange casts protective wards around his mind before sleep each night. By manipulating someone's dreams, Nightmare can guide their subconscious and plant ideas in their vulnerable and unsuspecting minds. These can act like post-hypnotic suggestions when the person awakens, influencing their behavior. Nightmare can leave his dimension entirely and travel to Earth or other realms. He retains some of his power, such as shape-shifting, but is largely vulnerable when separated from the Dream Dimension.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

LimboMaster
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Re: Monolith's Power Descriptions

Post by LimboMaster » 30 Nov 2018, 19:06

Hey Mono,
Could you explain the nature of Carol Danvers powers (not the powers themselves, but rather what specifically resulted in her obtaining powers)? It was never clear to me if her powers are the result of her being a half-human/half-Kree hybrid (and they somehow fell out of that genetic blending … which didn't make sense to be since Kree don't have powers as a species), because her genetic structure was influenced Mar-Vell's specifically, or if it had something to do with the 'ray' she was exposed to when she was hybridized?

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 01 Dec 2018, 02:44

Urgh. Let me start off by completely ignoring Life of Captain Marvel, and then work up to addressing that shitfest of a crapstorm of a retcon that I am totally impartial and unbiased towards.

Originally, Carol Danvers was a normal human being. She received powers from the exploding power of the Psyche-Magnitron. The Magnitron was a Kree "wishing engine" -- it employed psycho-sensitive matter-materializing energy so that any Kree who stood in the pillar of light projected by the machine could summon into existence any machine or technology known and understood by Kree science. When the Magnitron exploded, its unique radiation passed through Mar-Vell and into Carol Danvers.

The idea was that the Magnitron radiation responded to Carol's thoughts at that moment, not wanting to be a damsel in distress anymore, but a hero in her own right like Mar-Vell. As a result, she received a half-Kree genetic code derived from Mar-Vell and a costume woven with micro-circuitry of Kree design which gave her powers similar to what Mar-Vell gained from his Nega Bands. Shortly into her career as Ms. Marvel, Carol was exposed to a second dose of Magnitron radiation, and the power of the costume transferred into her, giving her natural super-powers.

After Rogue permanently absorbed her powers, Carol retained her half-Kree genetic structure. The Brood considered this unique DNA, and used her as a guinea pig in "evolutionary modification" experiments. These experiments (and Wolverine subsequently interrupting and wrecking them mid-process) led to Carol having the powers of Binary. As originally explained, Carol's Binary powers were not latent mutant powers or a new, modified version of her original Magnitron powers -- they were a completely new set of skills. However, when she lost half her Binary power upon becoming Warbird, Carol began presenting like the original Ms. Marvel, only now with energy blasts.

Presently, however, all of that seems to be in question. Life of Captain Marvel has established that Carol's mother is Kree, and therefore Carol was half-Kree all along. It has also tried to force the idea that Carol's powers were inherited by her mother, and only "activated" by the events described above. This is only possible because Carol's mother had super-powers, which Kree apparently now have quite commonly, even though that's completely contrary to all known facts and the entire genetic history of the Kree, the motivations of the Supreme Intelligence across 40 years of comics, and...

Nope. I'm done.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

LimboMaster
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Re: Monolith's Power Descriptions

Post by LimboMaster » 02 Dec 2018, 16:14

Thanks Mono! Wow, I had no idea hers was so convoluted. I thought her power set had just changed with various events like the Rogue snatch and Binary incidents. I hadn't seen any of the origin retcons.

P-90
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Re: Monolith's Power Descriptions

Post by P-90 » 03 Dec 2018, 15:25

Monolith wrote:
01 Dec 2018, 02:44
Urgh. Let me start off by completely ignoring Life of Captain Marvel, and then work up to addressing that shitfest of a crapstorm of a retcon that I am totally impartial and unbiased towards.

Presently, however, all of that seems to be in question. Life of Captain Marvel has established that Carol's mother is Kree, and therefore Carol was half-Kree all along. It has also tried to force the idea that Carol's powers were inherited by her mother, and only "activated" by the events described above. This is only possible because Carol's mother had super-powers, which Kree apparently now have quite commonly, even though that's completely contrary to all known facts and the entire genetic history of the Kree, the motivations of the Supreme Intelligence across 40 years of comics, and...

Nope. I'm done.
I agree wholeheartedly with the sentiment of these comments, I absolutely hate the direction of the majority of the decisions taken towards both story and characters in Marvel comics in recent years, including the completely unnecessary retcons that go against literally decades of established continuity. I'm starting to believe that many modern writers aren't actually comic book fans.

znop
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Re: Monolith's Power Descriptions

Post by znop » 04 Dec 2018, 07:37

Monolith, your synopsis regarding Carol Danvers' powers and how she got them was excellent -- In fact I actually went and dug out Captain Marvel #16-18 Vol. #1 (1969) just so I could relive that story again... Thanks!

LimboMaster
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Re: Monolith's Power Descriptions

Post by LimboMaster » 06 Dec 2018, 19:22

Mono,
There is discussion going on in Mojovision: Captain Marvel thread about her strength level (e.g., who is stronger? Her or Thor? Sentry?, etc). Do you know if her strength level is explicitly stated somewhere (like the Marvel Handbook or something) that would speak to her strength relative to those others being thrown out there?

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 06 Dec 2018, 21:38

Since losing her Binary powers, Carol is Class 50 at a baseline level, making her weaker than Thing, Hulk, Thor, or Sentry. However, her ability to absorb energy increases her strength level, allowing her to exceed Class 100 levels at maximum. Therefore, when fully charged Captain Marvel can be as strong or stronger than those other heroes.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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