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Monolith's Power Descriptions

You've been to the Character Glossary of uncannyxmen.net, but still have questions regarding how someone's power works? This is the place to ask.
itsmeray
Posts: 28
Joined: 05 Apr 2009, 00:56

Re: Monolith's Power Descriptions

Post by itsmeray » 26 Nov 2017, 05:15

Would you please explain Hindsight’s (Nathaniel Carver’s) powers?

With Quentin there, why is there a need for Hindsight?

Can’t Quentin functionally do whatever Hindsight can like read a person’s mind/memories?

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Gibbering Fool
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Joined: 09 Apr 2007, 03:10

Re: Monolith's Power Descriptions

Post by Gibbering Fool » 26 Nov 2017, 07:28

itsmeray wrote:
26 Nov 2017, 05:15
Would you please explain Hindsight’s (Nathaniel Carver’s) powers?

With Quentin there, why is there a need for Hindsight?

Can’t Quentin functionally do whatever Hindsight can like read a person’s mind/memories?
Hindsight's powers are telemetry right? Like what Longshot has, reading memories off object?

Quentin's powers need a mind to read, so if the person's not there though Quentin's powers are pretty useless aren't they? If they're chasing a killer find and his shoe Hindsight could read something off it but Quentin can't do much. But if they catch the guy hinself Quentin's your man :-)

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Monolith
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Joined: 20 Feb 2007, 17:29

Re: Monolith's Power Descriptions

Post by Monolith » 26 Nov 2017, 17:37

In a nutshell. The "Rogue" like aspect of his powers gets more focus, but Hindsight's psychometry allows him to read the history of any person OR object. It's just involuntary for people and requires conscious effort for objects. Nathaniel can read the psychic residue left on objects by past events, allowing him to potentially read the thoughts people were having in the past when they touched the object, something Quentin couldn't do unless the person themselves was physically present. Hindsight also gets a full-immersive experience when touching people, automatically providing him with their memories over a wide period. Quentin would have to telepathically search out specific memories, whereas Nathaniel would experience them all at once.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Monet
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Joined: 11 Oct 2014, 19:24

Re: Monolith's Power Descriptions

Post by Monet » 04 Dec 2017, 06:41

Could I get a PD on the Rising Sons (Dragonwing, Spoilsport, Jet-Black, Nightwind, the Sign and Tough Love)?
"You just put six holes in a Louis Vuitton shirt and you expect me to 'wait'? For what? The 'fashion police?" ― M.

Jesse James II
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Joined: 11 Oct 2017, 20:42

Re: Monolith's Power Descriptions

Post by Jesse James II » 04 Dec 2017, 22:57

Hi Mono. I've got a question about Ms. America The new one. America Chavez .. What exactly are her super powers? It appears she can make star- shaped portals... it appears that she has to break them in order to teleport... or am I wrong? Do they work the same way as Magik's stepping disks? How much control has she over them?

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Monolith
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Joined: 20 Feb 2007, 17:29

Re: Monolith's Power Descriptions

Post by Monolith » 05 Dec 2017, 16:26

@Monet: Not a lot I can say about the Rising Sons. They appeared in one story, and were rather one-note characters. What's in the Character Glossary is about it.

@Jesse James:

Ms. America Chavez has a rather complicated ancestry, drawing power from both sides of her family. Her mother Amalia hails from Planet Fuertona through the Ancestral Plane. The people of Fuertona were empowered by Beracca and Sanar, two Spirit deities from the plane who created the planet together out of their love. America is a "Starling", one of a select few of her people who received the star portals ability. Her people had to flee Fuertona when her mother was a child, and the Spirits became weak defending Fuertona in their absence. It has been implied America, as a Starling, is possibly a reincarnation or representation of one of the Spirits, who will meet a second spirit and reignite the power of the Ancestral Plane. The Fuertonas fled to the Utopian Parallel, a unique and idyllic reality watched over by Billy Kaplan, who reached his highest potential in this reality as the Demiurge, the living essence of that reality. America's other mother, Elena, was a native of the Utopian Parallel, and America draws some of her power from her as well. So America Chavez is a unique mixture of power from the Demiurge and the Spirits of the Ancestral Plane.

Complicated backstory aside, her powers are relatively straightforward. She possessed extraordinary physical abilities, exceeding Class 100 strength, superhuman endurance, reflexes, sensory acuity, and invulnerability. Mac can survive in the vacuum of space and various typically heinous planetary or extra-dimensional environments. She can achieve supersonic velocity in flight within an atmosphere, and travel even faster while in vacuum. Her speed is so exceptional, when Monica Rambeau entered her light form and perceived her environment at the speed of light, everything froze from her perspective except America, who was still noticeably moving.

America's star portals are a manifestation of the power she inherited from Beracca. A functional breach in extra-dimensional space, star portals can be summoned into existence by Chavez then "opened" by "shattering" the star and traveling through it. They can be used for personal transport, or America can send people and objects through a star portal without her, taking them to a specific location. She can create portals large enough to fly starships through, or small enough to fit on a sheet of paper. The latter example shows she can manipulate star portals intricately enough to spell out a message for Carol Danvers using stars. America can travel the multiverse and the megaverse using star portals, jumping from point to point in a single reality or between realities. She can intuitively navigate between dimensions, tracking specific people or objects, or retracing previous dimensional jumps that originated from that point. She has also begun to learn how to use her star portals to travel through time. Mac had begun to develop a homing ability allowing her to find any specific person or point of space in the multiverse, guiding her travels with greater precision than before.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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