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Monolith's Power Descriptions

You've been to the Character Glossary of uncannyxmen.net, but still have questions regarding how someone's power works? This is the place to ask.
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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 26 Sep 2017, 13:52

My bad, Monolith. For Cobweb, I meant the Sleepwalker villain. Thanks for the Whizzer/Miss America PD.

Also, can I get a PD on Dirtnap?
"You come at the king, you best not miss."

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 29 Sep 2017, 15:17

Cobweb is hard to define. He's a figurative being from a psychic dimension, so it's difficult to separate "powers" he might possess from him just taking advantage of how the Mindscape works. The Mindscape is equivalent to the astral plane, an extra-dimensional realm inhabited by sentient beings composed of pure thought, or representational "matter", or something. All human minds are linked through the Mindscape, and its possible for denizens of the Mindscape to enter the minds of humans, influencing their dreams or causing them trauma or madness from their subconscious. A denizen of the Mindscape may be unable to find their way out of a human mind, though, either back into the Mindscape or out into the waking world.

Cobweb appears composed of material that resembles webbing. He is elastic and durable, able to bend with impact to absorb attacks without suffering harm. His body can extend and reshape itself, increasing the length of his limbs or distorting his appearance. He can weave duplicates of himself, animating them from a distance with a single thread to divert his prey. Cobweb can influence the minds of other beings, creating illusions and false realities that mislead his opponents. These illusions can actually become reality over time if the victim believes them for too long. From his position in the Mindscape, Cobweb can scan the minds of human beings or monitor their waking activities, but whether this is a "power" or simply the nature of the Mindscape is unknown.

Dirtnap is a parasitic entity, assimilating the genetic patterns of his victims in order to duplicate them. His normal state is apparently that of a misshaped elderly man. Dirtnap can manifest an unrealistically large mouth and set of teeth, devouring victims whole. Once he has absorbed them like this, Dirtnap can assume that person (or animal)'s physical appearance, typically distinguishable only by his red smiley face insignia. He has access to their thought and memories at this time as well. Dirtnap can assimilate multiple beings in this manner, holding their genetic patterns in his system and switching between different forms as he chooses. He can be forced to divest himself of a body after absorbing them, restoring them as an independent being and losing his ability to mimic them.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 04 Oct 2017, 13:04

Thank you, Monolith.

Can you provide PD's on Volcana, Kubik, and the Abomination?
"You come at the king, you best not miss."

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 04 Oct 2017, 20:09

Volcana was given super-powers by Doctor Doom, using alien technology from Battleworld he modified to suit his purposes. She could transform into a "plasma state", although her body retained tangible substance. Therefore it was actually more equivalent to Magma's altered form. As Volcana, Marsha produced a superheated glowing aura, allowing her to burn or melt matter in her immediate vicinity. She could also channel her power outwards as plasma bolts, superheated energy like Havok's which often caused matter to explode or disintegrate due to the rapid shift in temperature. Her powers later evolved so she could change into other volcanic forms. She could become a hardened stone form, possessing superhuman strength and durability. She could also become an ash form, having a dissociate mass similar to Dust or Sandman. These new forms only appeared in a single issue, however, so full descriptions of her new ability aren't available.

Kubik is an evolved sentient Cosmic Cube. As a result, he is capable of altering reality to suit his whims. This includes changing his physical appearance, projecting energy, transmuting matter, reading minds, transporting instantly through space or dimensions, and so on. There are fundamentally no limitations to what he can achieve.

The Abomination is a standard gamma mutate possessing a single form, rather than switching between an original and altered form like the Hulk. He possessed superhuman strength, endurance, leaping ability and extraordinary resistance to physical injury. Classically speaking, he possessed stable Class 100 strength. This made him stronger than the classic green Hulk, whose baseline strength was Class 85. However, the Hulk's strength increased with his rage, quickly exceeding Class 100+ when angry, while the Abomination remained at a fixed strength level.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 08 Oct 2017, 18:06

FF #351 showed Sue Storm using here power to make Kubik & Kosmos visible. Im doing so, she remarked that they have more than 3 dimensions.

I understand that in two-dimensional space, things are flat and a 3D object intruding into that space won’t be perceived in its entirety,
but how can a three-dimensional being correctly perceive a being with at least four dimensions?
"You come at the king, you best not miss."

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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 08 Oct 2017, 18:32

Ah, well, you're going to trip me up with the word "correctly". Beings with three-dimensional perception can observe three+ dimensional objects correctly...just not completely.

Just to review, the ability to flatten out a 3D object into 2D is a metaphor used for higher dimensional observation as well. Take your typically six-sided die, or cube. Assume it's hollow and just has six equal square sides. You can flatten that cube out into 2D, creating a six square design that looks like a cross. That is a 3D object broken down to be fully visible in 2D. Fold it back up into 3Ds as a cube, and only one square of six is still visible on that particular 2D plane.

The same principle is applied to 3D - 4D conversion with tesseracts, or hypercubes. Salvadore Dali famously painted the Crucifixion (Xorpus Hypercubus) using a hypercube in place of the cross (google it). The hypercube is the 3D representation of a 4D object, a "cross" composed of 3D cubes unfolded from the 4D world. If that hypercube was folded back into 4D, we would perceive the various 3D cubes of the cross collapsing in on themselves and "disappearing", leaving only a single cube remaining to represent the footprint of the larger 4D object remaining in the 3D world.

TL;DR, a 4D being would not be perceived as a 3D humanoid configuration in their fully natural state, but we could perceive a 3D representation of that being that simply would not be the full visualization of all the dimensions they possess.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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Dr House
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Re: Monolith's Power Descriptions

Post by Dr House » 10 Oct 2017, 19:34

Ok, thanks Monolith. You really know how to break things down.

Is there a PD on Negasonic Teenage Warhead?
"You come at the king, you best not miss."

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Re: Monolith's Power Descriptions

Post by Monet » 11 Oct 2017, 02:32

Thanks for the PD's Monolith. Could you do PD's on these Alpha Flight members: Radius (Jared Corbo), Flex (Adrian Corbo), Puck II (Zuzha Yu), Major Mapleleaf II (Louis Edmond Sadler, Jr.), Centennial (Rutherford Princeton) and Snowbird (Narya Thompson).

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Re: Monolith's Power Descriptions

Post by Anna Raven » 11 Oct 2017, 02:40

Puck 2 just got a spotlight on the main site that probably goes into her powers pretty well.
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Monolith
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Re: Monolith's Power Descriptions

Post by Monolith » 11 Oct 2017, 13:06

@Dr House: Negasonic Teenage Warhead is an immensely powerful mutant of undefined potential. She seems capable of reality altering to an immeasurable degree. Before her death, she demonstrated telepathic and precognitive abilities. Ellie died in the Sentinel attack on Genosha, but apparently willed herself back to life, creating a new home and possibly a new family for herself. She demonstrated combat precognition (anticipating her opponents moments in advance and reacting to avoid or counter them), teleportation, telekinesis, molecular manipulation, energy redistribution, time travel, and so on.

@Monet: Please take the time to check the Archives before requesting PDs. Radius and Flex can be found in the Archives.

Puck II's abilities are somewhat nebulous. She had an enhanced physique, with near superhuman levels of strength, speed, agility, endurance, and reflexes. She reportedly had super-intelligence and rapid cognitive development as an infant. She also seemed to have the ability to absorb kinetic energy and reverse it on impact, bouncing in a manner similar to Speedball. This allowed her to strike walls or objects and rebound off of them with even greater force. This was never confirmed in the comics she appeared in, and may have been simply super-agility and leaping. However, the Handbooks indicated kinetic bouncing was the intent.

Major Maple Leaf had no superhuman powers. His horse, Thunder, had superhuman abilities that he passed off as his own. How he accomplished this is unclear, since he very rarely DID anything in his appearances. When he was first approached by Sasquatch, Langkowski commented that Maple Leaf reportedly had super strength, durability, bio-centric power blasts, and flight. Major Maple Leaf would ride Thunder as a flying horse, but otherwise its unclear how he could have demonstrated those other abilities (particularly energy blasts) in a manner that hid the fact that Thunder was the one with real powers.

Centennial was a late-blooming mutant. His powers did not emerge until he was 100 years old. He gained overall increased vitality along with superhuman strength, invulnerability, flight, and heat vision.

Snowbird is a demi-goddess, born of a mortal man and Nelvanna, Goddess of the Northern Lights. She is a natural changeling who assumed human form only after Shaman midwifed her into existence and cast a spell binding her to the human world. As a result, Narya's natural state is a somehow ethereal beauty, with flowing hair and exotic eyes. She possesses superhuman strength, speed, endurance, and the power of flight. Snowbird has various psychic abilities as well. Deliberately birthed as a weapon against the Great Beasts, she can sense their presence at a distance. She can also sense other sources of evil or magic not related to the Beasts. As one of the Northern Gods, Snowbird can sense when Shaman or Talisman evokes the name of the Great Spirit, a form of prayer. Such an invocation would only be made in times of great peril, alerting her to her friends' plight. Snowbird has precognitive visions that occasionally alert her to the future, and she can also see the past. By concentrating, she can retrocognitively peel back time in her immediate area, watching events take place in reverse as she "rewinds" her perceptions to observe events that took place at least hours earlier. Finally, Snowbird once placed a compulsion on Northstar forcing him to aid in battle with the Great Beasts. He retained his free will and could act independently in all other ways, but was compelled to aid in their mission. It was unclear if Snowbird could only use this power to gather forces against the Great Beasts, or if she could compel people for various reasons and simply refused to use the ability otherwise.

As a changeling, Snowbird's true form is actually transitional. She can assume a completely human state, hiding her demi-goddess features in the guise of Anne MacKenzie-Thompson. She loses her powers of flight and enhanced physical strength as Anne, but she becomes more empathic and "mortal" in her dealings with others. At the other end of the spectrum, she can also assume her "true fires", a display of her natural state as a goddess that is beyond mortal ability to comprehend. Finally, Snowbird can change into animals. Initially, the spell Shaman cast binding her to the mortal realm was unexpectedly specific -- she was bound literally to the lands of Canada, and could not leave Canada without suffering immense pain and deteriorating health. Her changeling power was also limited to only changing into animals native to the Great North where she was born. As a result, she changed into arctic owls, foxes, wolverines, polar bears, and so on. Generally, when Snowbird changed into an animal of greater mass, such as a polar bear, she increased in size to match the creature's bulk. On the other hand, if she changed into an animal of lesser mass, like an owl, she would retain her mass and change into a human-sized owl instead. She circumvented this mass principle on one occasion by changing into a swarm of insects, normal-sized for insects but possessing the cumulative mass of a human. Snowbird's transformations were always into albino white female versions of any creature. So white hair, fur, skin, scales, feathers, etc.

After choosing to have the child of a mortal man, Snowbird was forced to give up her immortality to the Northern Gods of her pantheon. As a result she was now mortal, but could leave the lands of Canada without incident, and could now transform into a white female version of any animal, not just those native to Canada. After being killed, she was resurrected as an immortal again, but apparently no longer has her former weaknesses either.
"If you want to tell people the truth, make them laugh, otherwise they'll kill you." -- Oscar Wilde

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